M:tG card similarity search
5WW · Creature — Bird
Flying Attacking creatures you control have lifelink. 5/7
Name | Mana | Type | Text |
---|---|---|---|
Trumpet Blast | 2R | Instant | Attacking creatures get +2/+0 until end of turn. |
Shacklegeist | 1U | Creature — Spirit | Flying Shacklegeist can block only creatures with flying. Tap two untapped Spirits you control: Tap target creature you don't control. 2/2 |
Tuktuk Rubblefort | 2R | Creature — Wall | Defender, reach Creatures you control have haste. 0/3 |
Ghostly Sentinel | 4W | Creature — Kor Spirit | Flying, vigilance 3/3 |
Lumithread Field | 1W | Enchantment | Creatures you control get +0/+1. Morph {1}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) |
Tatterkite | 3 | Artifact Creature — Scarecrow | Flying Tatterkite can't have counters put on it. 2/1 |
Mine Bearer | 2W | Creature — Human Soldier | {T}, Sacrifice Mine Bearer: Destroy target attacking creature. 1/1 |
Archon of the Triumvirate | 5WU | Creature — Archon | Flying Whenever Archon of the Triumvirate attacks, detain up to two target nonland permanents your opponents control. (Until your next turn, those permanents can't attack or block and their activated abilities can't be activated.) 4/5 |
Pursue Glory | 3R | Instant | Attacking creatures get +2/+0 until end of turn. Cycling {2} ({2}, Discard this card: Draw a card.) |
Dunland Crebain | 2B | Creature — Bird Horror | Flying When Dunland Crebain enters the battlefield, amass Orcs 2. (Put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.) 1/1 |