Card Codex

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17 May 2024: Card library updated.

Windcaller Aven

4UU · Creature — Bird Wizard

Flying Cycling {U} ({U}, Discard this card: Draw a card.) When you cycle Windcaller Aven, target creature gains flying until end of turn. 4/3

Similar cards

Color identity:
NameManaTypeText
Success! WInstant Target creature gets +2/+2 until end of turn. If it's a host or has augment, it gains lifelink until end of turn.
Deadly Allure BSorcery Target creature gains deathtouch until end of turn and must be blocked this turn if able. Flashback {G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Threaten 2RSorcery Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn. (It can attack and {T} this turn.)
Crossbow Ambush GInstant Creatures you control gain reach until end of turn. (They can block creatures with flying.)
Magus of the Moat 2WWCreature — Human Wizard Creatures without flying can't attack. 0/3
Breach 2BInstant Target creature gets +2/+0 and gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)
Accursed Horde 3BCreature — Zombie {1}{B}: Target attacking Zombie gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.) 3/3
Thornscape Apprentice GCreature — Human Wizard {R}, {T}: Target creature gains first strike until end of turn. {W}, {T}: Tap target creature. 1/1
Phantasmal Mount 1UCreature — Illusion Horse Flying {T}: Target creature you control with toughness 2 or less gets +1/+1 and gains flying until end of turn. When Phantasmal Mount leaves the battlefield this turn, sacrifice that creature. When the creature leaves the battlefield this turn, sacrifice Phantasmal Mount. 1/1
Maelstrom Djinn 7UCreature — Djinn Flying Morph {2}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Maelstrom Djinn is turned face up, put two time counters on it and it gains vanishing. (At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) 5/6
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