M:tG card similarity search
2U · Sorcery
Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.
Name | Mana | Type | Text |
---|---|---|---|
Overflowing Insight | 4UUU | Sorcery | Target player draws seven cards. |
Sunscourge Champion | 2W | Creature — Human Wizard | When Sunscourge Champion enters the battlefield, you gain life equal to its power. Eternalize—{2}{W}{W}, Discard a card. ({2}{W}{W}, Discard a card, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Wizard with no mana cost. Eternalize only as a sorcery.) 2/3 |
Discordant Dirge | 3BB | Enchantment | At the beginning of your upkeep, you may put a verse counter on Discordant Dirge. {B}, Sacrifice Discordant Dirge: Look at target opponent's hand and choose up to X cards from it, where X is the number of verse counters on Discordant Dirge. That player discards those cards. |
A-Shipwreck Sifters | 1U | Creature — Spirit | When Shipwreck Sifters enters the battlefield, draw a card, then discard a card. Whenever a Spirit card or a card with disturb is put into your graveyard from anywhere, put a +1/+1 counter on Shipwreck Sifters. 1/2 |
Inspired Sprite | 3U | Creature — Faerie Wizard | Flash Flying Whenever you cast a Wizard spell, you may untap Inspired Sprite. {T}: Draw a card, then discard a card. 2/2 |
Obsessive Stitcher | 1UB | Creature — Human Wizard | {T}: Draw a card, then discard a card. {2}{U}{B}, {T}, Sacrifice Obsessive Stitcher: Return target creature card from your graveyard to the battlefield. 0/3 |
Avenger en-Dal | 1W | Creature — Human Spellshaper | {2}{W}, {T}, Discard a card: Exile target attacking creature. Its controller gains life equal to its toughness. 1/1 |
Slavering Nulls | 1R | Creature — Goblin Zombie | Whenever Slavering Nulls deals combat damage to a player, if you control a Swamp, you may have that player discard a card. 2/1 |
Dream Trawler | 2WWUU | Creature — Sphinx | Flying, lifelink Whenever you draw a card, Dream Trawler gets +1/+0 until end of turn. Whenever Dream Trawler attacks, draw a card. Discard a card: Dream Trawler gains hexproof until end of turn. Tap it. 3/5 |
Greater Good | 2GG | Enchantment | Sacrifice a creature: Draw cards equal to the sacrificed creature's power, then discard three cards. |