M:tG card similarity search
3BG · Instant
For any number of opponents, destroy target nonland permanent that player controls.
Name | Mana | Type | Text |
---|---|---|---|
Glass Casket | 1W | Artifact | When Glass Casket enters the battlefield, exile target creature an opponent controls with mana value 3 or less until Glass Casket leaves the battlefield. |
Predatory Sludge | 2B | Creature — Ooze | Menace As Predatory Sludge enters the battlefield, choose a permanent you don't control. When the chosen permanent is put into a graveyard from the battlefield, conjure a card named Predatory Sludge into your hand. 3/3 |
Marisi, Breaker of the Coil | 1RGW | Legendary Creature — Cat Warrior | Your opponents can't cast spells during combat. Whenever a creature you control deals combat damage to a player, goad each creature that player controls. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.) 5/4 |
Gilt-Leaf Winnower | 3BB | Creature — Elf Warrior | Menace (This creature can't be blocked except by two or more creatures.) When Gilt-Leaf Winnower enters the battlefield, you may destroy target non-Elf creature whose power and toughness aren't equal. 4/3 |
Murderous Betrayal | BBB | Enchantment | {B}{B}, Pay half your life, rounded up: Destroy target nonblack creature. It can't be regenerated. |
Samite Elder | 2W | Creature — Human Cleric | {T}: Creatures you control gain protection from the colors of target permanent you control until end of turn. 1/2 |
Blue Elemental Blast | U | Instant | Choose one — • Counter target red spell. • Destroy target red permanent. |
Crackling Doom | RWB | Instant | Crackling Doom deals 2 damage to each opponent. Each opponent sacrifices a creature with the greatest power among creatures that player controls. |
Artful Looter | 2U | Creature — Human Wizard | {T}: Draw a card, then discard a card. Whenever a permanent that shares an artist with another permanent you control enters the battlefield, untap Artful Looter. 1/2 |
A-You Come to a River | 2U | Sorcery | Choose one — • Fight the Current — The owner of target nonland permanent puts it on the top or bottom of their library. • Find a Crossing — Target creature gets +1/+0 until end of turn and can't be blocked this turn. |