Card Codex

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17 May 2024: Card library updated.

Windgrace Acolyte

4B · Creature — Cat Warrior

Flying When Windgrace Acolyte enters the battlefield, mill three cards and you gain 3 life. 3/2

Similar cards

Color identity:
NameManaTypeText
Cleric of the Forward Order 1WCreature — Human Cleric When Cleric of the Forward Order enters the battlefield, you gain 2 life for each creature you control named Cleric of the Forward Order. 2/2
Shattered Angel 3WWCreature — Phyrexian Angel Flying Whenever a land enters the battlefield under an opponent's control, you may gain 3 life. 3/3
Filigree Familiar 3Artifact Creature — Fox When Filigree Familiar enters the battlefield, you gain 2 life. When Filigree Familiar dies, draw a card. 2/2
River Hoopoe GUCreature — Bird Flying {3}{G}{U}: You gain 2 life and draw a card. 1/3
Vampire Spawn 2BCreature — Vampire When Vampire Spawn enters the battlefield, each opponent loses 2 life and you gain 2 life. 2/3
Rhystic Scrying 2UUSorcery Draw three cards. Then if any player pays {2}, discard three cards.
Demonic Lore 2BEnchantment When Demonic Lore enters the battlefield, draw three cards. At the beginning of your end step, you lose 2 life for each card in your hand.
Ravenous Gigamole 3BCreature — Mole Horror When Ravenous Gigamole enters the battlefield, mill three cards. You may put a creature card from among the cards milled this way into your hand. If you don't, put a +1/+1 counter on Ravenous Gigamole. (To mill a card, put the top card of your library into your graveyard.) 2/3
Feed the Infection 3BSorcery You draw three cards and you lose 3 life. Corrupted — Each opponent who has three or more poison counters loses 3 life.
Dark Heart of the Wood BGEnchantment Sacrifice a Forest: You gain 3 life.
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