Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Winding Canyons

· Land

{T}: Add {C}. {2}, {T}: You may cast creature spells this turn as though they had flash.

Similar cards

Color identity:
NameManaTypeText
Savai Crystal 3Artifact {T}: Add {R}, {W}, or {B}. Cycling {2} ({2}, Discard this card: Draw a card.)
Zagoth Crystal 3Artifact {T}: Add {B}, {G}, or {U}. Cycling {2} ({2}, Discard this card: Draw a card.)
Ugin's Mastery 4Enchantment Whenever you cast a colorless creature spell, manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) Whenever you attack with creatures with total power 6 or greater, you may turn a face-down creature you control face up.
Eyes of the Wisent 1GTribal Enchantment — Elemental Whenever an opponent casts a blue spell during your turn, you may create a 4/4 green Elemental creature token.
Kraken's Eye 2Artifact Whenever a player casts a blue spell, you may gain 1 life.
Chancellor of the Annex 4WWWCreature — Phyrexian Angel You may reveal this card from your opening hand. If you do, when each opponent casts their first spell of the game, counter that spell unless that player pays {1}. Flying Whenever an opponent casts a spell, counter it unless that player pays {1}. 5/6
River of Tears Land {T}: Add {U}. If you played a land this turn, add {B} instead.
Ominous Traveler 2Creature — Human When Ominous Traveler enters the battlefield, draft a card from Ominous Traveler's spellbook. That card perpetually gains "You may spend mana as though it were mana of any color to cast this spell" and "When you cast this spell, return a creature named Ominous Traveler you control to its owner's hand." 1/1
Rattlechains 1UCreature — Spirit Flash Flying When Rattlechains enters the battlefield, target Spirit gains hexproof until end of turn. You may cast Spirit spells as though they had flash. 2/1
Nikya of the Old Ways 3RGLegendary Creature — Centaur Druid You can't cast noncreature spells. Whenever you tap a land for mana, add one mana of any type that land produced. 5/5
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