M:tG card similarity search
1G · Sorcery
Choose creature or land. Reveal the top four cards of your library. Put all cards of the chosen type revealed this way into your hand and the rest into your graveyard.
Name | Mana | Type | Text |
---|---|---|---|
Mind Spike | B | Sorcery | Target opponent reveals each noncreature, nonland card in their hand. You choose a card revealed this way. That player discards that card. You lose 2 life. If they didn't reveal a card this way, you draw a card. |
Tempest Efreet | 1RRR | Creature — Efreet | Remove Tempest Efreet from your deck before playing if you're not playing for ante. {T}, Sacrifice Tempest Efreet: Target opponent may pay 10 life. If that player doesn't, they reveal a card at random from their hand. Exchange ownership of the revealed card and Tempest Efreet. Put the revealed card into your hand and Tempest Efreet from anywhere into that player's graveyard. This change in ownership is permanent. 3/3 |
Aswan Jaguar | 1GG | Summon Jaguar | When Aswan Jaguar comes into play, choose a random creature type from those in target opponent's deck. {G}{G}, {T}: Bury target creature of the chosen type. 2/2 |
Oath of Druids | 1G | Enchantment | At the beginning of each player's upkeep, that player chooses target player who controls more creatures than they do and is their opponent. The first player may reveal cards from the top of their library until they reveal a creature card. If the first player does, that player puts that card onto the battlefield and all other cards revealed this way into their graveyard. |
Steely Resolve | 1G | Enchantment | As Steely Resolve enters the battlefield, choose a creature type. Creatures of the chosen type have shroud. (They can't be the targets of spells or abilities.) |
Mise | U | Instant | Choose a nonland card name, then reveal the top card of your library. If that card has the chosen name, you draw three cards. |
Cover of Darkness | 1B | Enchantment | As Cover of Darkness enters the battlefield, choose a creature type. Creatures of the chosen type have fear. (They can't be blocked except by artifact creatures and/or black creatures.) |
Chrome Courier | 1WU | Artifact Creature — Thopter | Flying When Chrome Courier enters the battlefield, reveal the top two cards of your library. Put one of them into your hand and the other into your graveyard. If you put an artifact card into your hand this way, you gain 3 life. 1/1 |
Rofellos's Gift | G | Sorcery | Reveal any number of green cards in your hand. Return an enchantment card from your graveyard to your hand for each card revealed this way. |
Selective Adaptation | 4GG | Sorcery | Reveal the top seven cards of your library. Choose from among them a card with flying, a card with first strike, and so on for double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance. Put one of the chosen cards onto the battlefield, the other chosen cards into your hand, and the rest into your graveyard. |