Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Windrider Patrol

3UU · Creature — Merfolk Wizard

Flying Whenever Windrider Patrol deals combat damage to a player, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) 4/3

Similar cards

Color identity:
NameManaTypeText
Guard Dogs 3WCreature — Dog {2}{W}, {T}: Choose a permanent you control. Prevent all combat damage target creature would deal this turn if it shares a color with that permanent. 2/2
Thrashing Wumpus 3BBCreature — Beast {B}: Thrashing Wumpus deals 1 damage to each creature and each player. 3/3
Psychotic Haze 2BBInstant Psychotic Haze deals 1 damage to each creature and each player. Madness {1}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Rootwater Commando 2UCreature — Merfolk Islandwalk (This creature can't be blocked as long as defending player controls an Island.) 2/2
Sagittars' Volley 2GInstant Destroy target creature with flying. Sagittars' Volley deals 1 damage to each creature with flying your opponents control.
Vindictive Vampire 3BCreature — Vampire Whenever another creature you control dies, Vindictive Vampire deals 1 damage to each opponent and you gain 1 life. 2/3
Dakmor Plague 3BBSorcery Dakmor Plague deals 3 damage to each creature and each player.
Dry Spell 1BSorcery Dry Spell deals 1 damage to each creature and each player.
Famine 3BBSorcery Famine deals 3 damage to each creature and each player.
Fire Tempest 5RRSorcery Fire Tempest deals 6 damage to each creature and each player.
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