M:tG card similarity search
3UU · Creature — Merfolk Wizard
Flying Whenever Windrider Patrol deals combat damage to a player, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) 4/3
Name | Mana | Type | Text |
---|---|---|---|
Scryb Sprites | G | Creature — Faerie | Flying 1/1 |
Threadbind Clique | 3U | Creature — Faerie | Flying 3/3 |
Willow Faerie | 1G | Creature — Faerie | Flying 1/2 |
Zephyr Sprite | U | Creature — Faerie | Flying 1/1 |
Lightning Stormkin | UR | Creature — Elemental Wizard | Flying Haste (This creature can attack and {T} as soon as it comes under your control.) 2/2 |
Ancient Tomb | Land | {T}: Add {C}{C}. Ancient Tomb deals 2 damage to you. | |
Vampire Outcasts | 2BB | Creature — Vampire | Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with two +1/+1 counters on it.) Lifelink (Damage dealt by this creature also causes you to gain that much life.) 2/2 |
Tobita, Master of Winds | Legendary Creature — Human Wizard | Creatures you control have flying. 3/3 | |
Myrkul's Edict | 1B | Sorcery | Roll a d20. 1—9 | Choose an opponent. That player sacrifices a creature. 10—19 | Each opponent sacrifices a creature. 20 | Each opponent sacrifices a creature with the greatest power among creatures that player controls. |
Izzet Staticaster | 1UR | Creature — Human Wizard | Flash (You may cast this spell any time you could cast an instant.) Haste {T}: Izzet Staticaster deals 1 damage to target creature and each other creature with the same name as that creature. 0/3 |