Card Codex

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17 May 2024: Card library updated.

Windrider Patrol

3UU · Creature — Merfolk Wizard

Flying Whenever Windrider Patrol deals combat damage to a player, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) 4/3

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Color identity:
NameManaTypeText
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Rending Flame 2RInstant Rending Flame deals 5 damage to target creature or planeswalker. If that permanent is a Spirit, Rending Flame also deals 2 damage to that permanent's controller.
Aeolipile 2Artifact {1}, {T}, Sacrifice Aeolipile: It deals 2 damage to any target.
Explosive Apparatus 1Artifact {3}, {T}, Sacrifice Explosive Apparatus: It deals 2 damage to any target.
Moonglove Extract 3Artifact Sacrifice Moonglove Extract: It deals 2 damage to any target.
Seal of Fire REnchantment Sacrifice Seal of Fire: It deals 2 damage to any target.
Celebr-8000 5Artifact Creature — Clown Robot At the beginning of combat on your turn, roll two six-sided dice. For each result of 1, Celebr-8000 gets +1/+1 until end of turn. For each other result, it gains the indicated ability until end of turn. If you rolled doubles, it also gains double strike until end of turn. • 2 — menace • 3 — vigilance • 4 — lifelink • 5 — flying • 6 — indestructible 3/3
Ornery Goblin 1RCreature — Goblin Warrior Whenever Ornery Goblin blocks or becomes blocked by a creature, Ornery Goblin deals 1 damage to that creature. 2/1
Riddle of Lightning 3RRInstant Choose any target. Scry 3, then reveal the top card of your library. Riddle of Lightning deals damage equal to that card's mana value to that permanent or player.
Spiteful Shadows 1BEnchantment — Aura Enchant creature Whenever enchanted creature is dealt damage, it deals that much damage to its controller.
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