Card Codex

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17 May 2024: Card library updated.

Windrider Wizard

2U · Creature — Human Wizard

Flying Whenever you cast an instant, sorcery, or Wizard spell, you may draw a card. If you do, discard a card. 2/2

Similar cards

Color identity:
NameManaTypeText
Wanderwine Prophets 4UUCreature — Merfolk Wizard Champion a Merfolk (When this enters the battlefield, sacrifice it unless you exile another Merfolk you control. When this leaves the battlefield, that card returns to the battlefield.) Whenever Wanderwine Prophets deals combat damage to a player, you may sacrifice a Merfolk. If you do, take an extra turn after this one. 4/4
Bloodsky Berserker 1BCreature — Human Berserker Whenever you cast your second spell each turn, put two +1/+1 counters on Bloodsky Berserker. It gains menace until end of turn. (It can't be blocked except by two or more creatures.) 1/1
Pedantic Learning UUEnchantment Whenever a land card is put into your graveyard from your library, you may pay {1}. If you do, draw a card.
Stormbind 1RGEnchantment {2}, Discard a card at random: Stormbind deals 2 damage to any target.
Paragon of Gathering Mists 3UCreature — Human Wizard Other blue creatures you control get +1/+1. {U}, {T}: Another target blue creature you control gains flying until end of turn. 2/2
Desecrated Earth 4BSorcery Destroy target land. Its controller discards a card.
Amok 1REnchantment {1}, Discard a card at random: Put a +1/+1 counter on target creature.
Slavering Nulls 1RCreature — Goblin Zombie Whenever Slavering Nulls deals combat damage to a player, if you control a Swamp, you may have that player discard a card. 2/1
Haldan, Avid Arcanist 2ULegendary Creature — Human Wizard Partner with Pako, Arcane Retriever (When this creature enters the battlefield, target player may put Pako into their hand from their library, then shuffle.) You may play lands and cast noncreature spells from among cards you exiled that have fetch counters on them, and you may spend mana as though it were mana of any color to cast those spells. 1/4
Cloak of Confusion 1BEnchantment — Aura Enchant creature you control Whenever enchanted creature attacks and isn't blocked, you may have it assign no combat damage this turn. If you do, defending player discards a card at random.
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