M:tG card similarity search
R · Sorcery
Each player shuffles the cards from their hand into their library, then draws that many cards.
Name | Mana | Type | Text |
---|---|---|---|
A-Thran Spider | 3 | Artifact Creature — Spider | Reach When Thran Spider enters the battlefield, you and target opponent each create a tapped Powerstone token. {7}: Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in a random order. 2/4 |
The Grand Tour | 1U | Instant | Exile target permanent, then put it into its owner's hand. That player discards that card, then puts it on top of their library. Then they put it onto the battlefield. |
Micromancer | 3U | Creature — Human Wizard | When Micromancer enters the battlefield, you may search your library for an instant or sorcery card with mana value 1, reveal it, put it into your hand, then shuffle. 3/3 |
Overwhelming Instinct | 2G | Enchantment | Whenever you attack with three or more creatures, draw a card. |
Ensnared by the Mara | 2RR | Sorcery | Each opponent faces a villainous choice — They exile cards from the top of their library until they exile a nonland card, then you may cast that card without paying its mana cost, or that player exiles the top four cards of their library and Ensnared by the Mara deals damage equal to the total mana value of those exiled cards to that player. |
Tasha's Hideous Laughter | 1UU | Sorcery | Each opponent exiles cards from the top of their library until that player has exiled cards with total mana value 20 or more. |
Phyrexian Furnace | 1 | Artifact | {T}: Exile the bottom card of target player's graveyard. {1}, Sacrifice Phyrexian Furnace: Exile target card from a graveyard. Draw a card. |
Take | 2U | Sorcery | Remove all +1/+1 counters from target creature you control. Draw that many cards. Fuse (You may cast one or both halves of this card from your hand.) |
The Council of Four | 3WU | Legendary Creature — Human Noble | Whenever a player draws their second card during their turn, you draw a card. Whenever a player casts their second spell during their turn, you create a 2/2 white Knight creature token. 0/8 |
Rousing Refrain | 3RR | Sorcery | Add {R} for each card in target opponent's hand. Until end of turn, you don't lose this mana as steps and phases end. Exile Rousing Refrain with three time counters on it. Suspend 3—{1}{R} (Rather than cast this card from your hand, you may pay {1}{R} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.) |