Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Winds of Change

R · Sorcery

Each player shuffles the cards from their hand into their library, then draws that many cards.

Similar cards

Color identity:
NameManaTypeText
Tunnel Vision 5USorcery Choose a card name. Target player reveals cards from the top of their library until a card with that name is revealed. If it is, that player puts the rest of the revealed cards into their graveyard and puts the card with the chosen name on top of their library. Otherwise, the player shuffles.
Multani's Presence GEnchantment Whenever a spell you've cast is countered, draw a card.
Healing Hands 2WSorcery Target player gains 4 life. Draw a card.
Zurzoth, Chaos Rider 2RLegendary Creature — Devil Whenever an opponent draws their first card each turn, if it's not their turn, you create a 1/1 red Devil creature token with "When this creature dies, it deals 1 damage to any target." Whenever one or more Devils you control attack one or more players, you and those players each draw a card, then discard a card at random. 2/3
Codex Shredder 1Artifact {T}: Target player mills a card. (They put the top card of their library into their graveyard.) {5}, {T}, Sacrifice Codex Shredder: Return target card from your graveyard to your hand.
Mystic Forge 4Artifact You may look at the top card of your library any time. You may cast artifact spells and colorless spells from the top of your library. {T}, Pay 1 life: Exile the top card of your library.
Mind Swords 1BSorcery If you control a Swamp, you may sacrifice a creature rather than pay this spell's mana cost. Each player exiles two cards from their hand.
Ludevic, Necro-Alchemist 1URLegendary Creature — Human Wizard At the beginning of each player's end step, that player may draw a card if a player other than you lost life this turn. Partner (You can have two commanders if both have partner.) 1/4
A-Stitched Assistant 1UCreature — Zombie Exploit When Stitched Assistant exploits a creature, scry 2, then draw a card. 2/1
Down for Repairs 2BSorcery Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. Destroy up to one target Attraction that player controls. (It's put into their junkyard.)
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