Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Windshaper Planetar

4W · Creature — Angel

Flash Flying When Windshaper Planetar enters the battlefield during the declare attackers step, for each attacking creature, you may reselect which player or permanent that creature is attacking. (It can't attack its controller or their permanents.) 4/4

Similar cards

Color identity:
NameManaTypeText
Karlach, Fury of Avernus 4RLegendary Creature — Tiefling Barbarian Whenever you attack, if it's the first combat phase of the turn, untap all attacking creatures. They gain first strike until end of turn. After this phase, there is an additional combat phase. Choose a Background (You can have a Background as a second commander.) 5/4
Red Herring 1RArtifact Creature — Clue Fish Haste Red Herring attacks each combat if able. {2}, Sacrifice Red Herring: Draw a card. 2/2
Thalakos Deceiver 3UCreature — Thalakos Wizard Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever Thalakos Deceiver attacks and isn't blocked, you may sacrifice it. If you do, gain control of target creature. (This effect lasts indefinitely.) 1/1
Search Party Captain 3WCreature — Human Soldier This spell costs {1} less to cast for each creature you attacked with this turn. When Search Party Captain enters the battlefield, draw a card. 2/2
Final-Word Phantom 2UCreature — Spirit Detective Flash Flying During each opponent's end step, you may cast spells as though they had flash. 1/4
Dogpile 3RInstant Dogpile deals damage to any target equal to the number of attacking creatures you control.
Chaos Lord 4RRRCreature — Human First strike At the beginning of your upkeep, target opponent gains control of Chaos Lord if the number of permanents is even. Chaos Lord can attack as though it had haste unless it entered the battlefield this turn. 7/7
Living Tempest 4UCreature — Elemental Flash Flying 3/3
Gale Swooper 3WCreature — Griffin Flying When Gale Swooper enters the battlefield, target creature gains flying until end of turn. 3/2
Clandestine Meddler 2BCreature — Vampire Rogue When Clandestine Meddler enters the battlefield, suspect up to one other target creature you control. (A suspected creature has menace and can't block.) Whenever one or more suspected creatures you control attack, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) 3/2
Page 107