Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Windstorm Drake

4U · Creature — Drake

Flying Other creatures you control with flying get +1/+0. 3/3

Similar cards

Color identity:
NameManaTypeText
Foul Spirit 2BCreature — Spirit Flying When Foul Spirit enters the battlefield, sacrifice a land. 3/2
Tyranid Harridan 4GUCreature — Tyranid Flying, ward {4} Shrieking Gargoyles — Whenever Tyranid Harridan or another Tyranid you control deals combat damage to a player, create a 1/1 blue Tyranid Gargoyle creature token with flying. 4/4
Instigator Gang 3RCreature — Human Werewolf Attacking creatures you control get +1/+0. At the beginning of each upkeep, if no spells were cast last turn, transform Instigator Gang. 2/3
Selesnya Guildmage G/WG/WCreature — Elf Wizard {3}{G}: Create a 1/1 green Saproling creature token. {3}{W}: Creatures you control get +1/+1 until end of turn. 2/2
Spirit Weaver 1WCreature — Human Wizard {2}: Target green or blue creature gets +0/+1 until end of turn. 2/1
Lord of the Accursed 2BCreature — Zombie Other Zombies you control get +1/+1. {1}{B}, {T}: All Zombies gain menace until end of turn. 2/3
Angelic Sleuth 2WCreature — Angel Advisor Flying Whenever another permanent you control leaves the battlefield, if it had counters on it, investigate. (Create a colorless Clue artifact token with "{2}, Sacrifice this artifact: Draw a card.") 2/3
Briar Shield GEnchantment — Aura Enchant creature Enchanted creature gets +1/+1. Sacrifice Briar Shield: Enchanted creature gets +3/+3 until end of turn.
Kytheon's Tactics 1WWSorcery Creatures you control get +2/+1 until end of turn. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, those creatures also gain vigilance until end of turn. (Attacking doesn't cause them to tap.)
Flame Spirit 4RCreature — Elemental Spirit {R}: Flame Spirit gets +1/+0 until end of turn. 2/3
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