M:tG card similarity search
· Land
{T}, Pay 1 life, Sacrifice Windswept Heath: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle.
Name | Mana | Type | Text |
---|---|---|---|
Tanglebloom | 1 | Artifact | {1}, {T}: You gain 1 life. |
Tower of Eons | 4 | Artifact | {8}, {T}: You gain 10 life. |
Whitesun's Passage | 1W | Instant | You gain 5 life. |
Crossway Troublemakers | 5B | Creature — Vampire | Attacking Vampires you control have deathtouch and lifelink. Whenever a Vampire you control dies, you may pay 2 life. If you do, draw a card. 5/5 |
Zarichi Tiger | 3W | Creature — Cat | {1}{W}, {T}: You gain 2 life. 2/3 |
Plant Elemental | 1G | Creature — Plant Elemental | When Plant Elemental enters the battlefield, sacrifice it unless you sacrifice a Forest. 3/4 |
Hall of the Bandit Lord | Legendary Land | Hall of the Bandit Lord enters the battlefield tapped. {T}, Pay 3 life: Add {C}. If that mana is spent on a creature spell, it gains haste. | |
Recross the Paths | 2G | Sorcery | Reveal cards from the top of your library until you reveal a land card. Put that card onto the battlefield and the rest on the bottom of your library in any order. Clash with an opponent. If you win, return Recross the Paths to its owner's hand. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.) |
Oath of Lim-Dûl | 3B | Enchantment | Whenever you lose life, for each 1 life you lost, sacrifice a permanent other than Oath of Lim-Dûl unless you discard a card. (Damage dealt to you causes you to lose life.) {B}{B}: Draw a card. |
Vermin Gorger | 1B | Creature — Vampire | {T}, Sacrifice another creature: Each opponent loses 2 life and you gain 2 life. 2/2 |