M:tG card similarity search
· Land
{T}, Pay 1 life, Sacrifice Windswept Heath: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle.
Name | Mana | Type | Text |
---|---|---|---|
Dance of the Dead | 1B | Enchantment — Aura | Enchant creature card in a graveyard When Dance of the Dead enters the battlefield, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with Dance of the Dead." Put enchanted creature card onto the battlefield tapped under your control and attach Dance of the Dead to it. When Dance of the Dead leaves the battlefield, that creature's controller sacrifices it. Enchanted creature gets +1/+1 and doesn't untap during its controller's untap step. At the beginning of the upkeep of enchanted creature's controller, that player may pay {1}{B}. If the player does, untap that creature. |
Timetwister | 2U | Sorcery | Each player shuffles their hand and graveyard into their library, then draws seven cards. (Then put Timetwister into its owner's graveyard.) |
Fetch Quest | 5GG | Sorcery — Adventure | Mill seven cards. Then put a creature, enchantment, or land card from among the milled cards onto the battlefield. |
Archdruid's Charm | GGG | Instant | Choose one — • Search your library for a creature or land card and reveal it. Put it onto the battlefield tapped if it's a land card. Otherwise, put it into your hand. Then shuffle. • Put a +1/+1 counter on target creature you control. It deals damage equal to its power to target creature you don't control. • Exile target artifact or enchantment. |
Trustworthy Scout | 1W | Creature — Human Scout | {1}{W}, Exile Trustworthy Scout from your graveyard: Search your library for a card named Trustworthy Scout, reveal it, put it into your hand, then shuffle. 2/2 |
Howling Wolf | 2GG | Creature — Wolf | When Howling Wolf enters the battlefield, you may search your library for up to three cards named Howling Wolf, reveal them, put them into your hand, then shuffle. 2/2 |
Memory | 4UU | Sorcery | Aftermath (Cast this spell only from your graveyard. Then exile it.) Each player shuffles their hand and graveyard into their library, then draws seven cards. |
Uncage the Menagerie | XGG | Sorcery | Search your library for up to X creature cards with different names that each have mana value X, reveal them, put them into your hand, then shuffle. |
Rootwater Alligator | 3G | Creature — Crocodile | Sacrifice a Forest: Regenerate Rootwater Alligator. 3/2 |
Gutless Ghoul | 2B | Snow Creature — Zombie | {1}, Sacrifice a creature: You gain 2 life. 2/2 |