Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Wing Commando

2U · Creature — Human Soldier

Flying Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) 2/2

Similar cards

Color identity:
NameManaTypeText
Fathom Fleet Firebrand 1RCreature — Human Pirate {1}{R}: Fathom Fleet Firebrand gets +1/+0 until end of turn. 2/2
Kor Firewalker WWCreature — Kor Soldier Protection from red Whenever a player casts a red spell, you may gain 1 life. 2/2
Niblis of Dusk 2UCreature — Spirit Flying Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) 2/1
Bant Battlemage 2WCreature — Human Wizard {G}, {T}: Target creature gains trample until end of turn. {U}, {T}: Target creature gains flying until end of turn. 2/2
Anim Pakal, Thousandth Moon 1RWLegendary Creature — Human Soldier Whenever you attack with one or more non-Gnome creatures, put a +1/+1 counter on Anim Pakal, then create X 1/1 colorless Gnome artifact creature tokens that are tapped and attacking, where X is the number of +1/+1 counters on Anim Pakal. 1/2
Grey Host Reinforcements 3WCreature — Spirit Soldier Flying, ward {3} When Grey Host Reinforcements enters the battlefield, exile target player's graveyard. Put a number of +1/+1 counters on Grey Host Reinforcements equal to the number of creature cards exiled this way. 1/1
Odric, Lunarch Marshal 3WLegendary Creature — Human Soldier At the beginning of each combat, creatures you control gain first strike until end of turn if a creature you control has first strike. The same is true for flying, deathtouch, double strike, haste, hexproof, indestructible, lifelink, menace, reach, skulk, trample, and vigilance. 3/3
Chivalrous Chevalier 4WArtifact Creature — Cyborg Knight Flying When Chivalrous Chevalier enters the battlefield, return a creature you control to its owner's hand unless you compliment an opponent. 3/3
Rattleclaw Mystic 1GCreature — Human Shaman {T}: Add {G}, {U}, or {R}. Morph {2} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Rattleclaw Mystic is turned face up, add {G}{U}{R}. 2/1
Folk of An-Havva GCreature — Human Whenever Folk of An-Havva blocks, it gets +2/+0 until end of turn. 1/1
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