M:tG card similarity search
2U · Creature — Human Soldier
Flying Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) 2/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Dawnhart Wardens | 1GW | Creature — Human Warlock | Vigilance Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, creatures you control get +1/+0 until end of turn. 3/3 |
| Adarkar Valkyrie | 4WW | Snow Creature — Angel | Flying, vigilance {T}: When target creature other than Adarkar Valkyrie dies this turn, return that card to the battlefield under your control. 4/5 |
| Dawnray Archer | 2U | Creature — Human Archer | Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {W}, {T}: Dawnray Archer deals 1 damage to target attacking or blocking creature. 1/1 |
| Invisible Stalker | 1U | Creature — Human Rogue | Hexproof (This creature can't be the target of spells or abilities your opponents control.) Invisible Stalker can't be blocked. 1/1 |
| Ursine Champion | 1G | Creature — Human Berserker | {5}{G}: Ursine Champion gets +3/+3 and becomes a Bear Berserker until end of turn. Activate only once each turn. 2/2 |
| Burning Shield Askari | 2R | Creature — Human Knight | Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) {R}{R}: Burning Shield Askari gains first strike until end of turn. 2/2 |
| Zhalfirin Knight | 2W | Creature — Human Knight | Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) {W}{W}: Zhalfirin Knight gains first strike until end of turn. 2/2 |
| Ratcatcher Trainee | 1R | Creature — Human Peasant | As long as it's your turn, Ratcatcher Trainee has first strike. 2/1 |
| Archangel of Thune | 3WW | Creature — Angel | Flying Lifelink (Damage dealt by this creature also causes you to gain that much life.) Whenever you gain life, put a +1/+1 counter on each creature you control. 3/4 |
| Descend upon the Sinful | 4WW | Sorcery | Exile all creatures. Delirium — Create a 4/4 white Angel creature token with flying if there are four or more card types among cards in your graveyard. |