Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Wing Commando

2U · Creature — Human Soldier

Flying Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) 2/2

Similar cards

Color identity:
NameManaTypeText
Legion Angel 2WWCreature — Angel Warrior Flying When Legion Angel enters the battlefield, you may reveal a card you own named Legion Angel from outside the game and put it into your hand. 4/3
Witch-king, Bringer of Ruin 4BBLegendary Creature — Wraith Noble Flying Whenever Witch-king, Bringer of Ruin attacks, defending player sacrifices a creature with the least power among creatures they control. 5/3
Alert Heedbonder 1G/WG/WCreature — Human Scout Vigilance At the beginning of your end step, you gain 1 life for each creature you control with vigilance. 2/4
Pompous Gadabout 2GCreature — Human Citizen Pompous Gadabout has hexproof as long as it's your turn. Pompous Gadabout can't be blocked by creatures that don't have a name. 4/2
Ardent Electromancer 2RCreature — Human Wizard When Ardent Electromancer enters the battlefield, add {R} for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) 3/2
Maestros Initiate 2BCreature — Human Citizen {4}{U/R}, Exile Maestros Initiate from your graveyard: Draw two cards, then discard a card. 3/1
Confessor WCreature — Human Cleric Whenever a player discards a card, you may gain 1 life. 1/1
Wild Beastmaster 2GCreature — Human Shaman Whenever Wild Beastmaster attacks, each other creature you control gets +X/+X until end of turn, where X is Wild Beastmaster's power. 1/1
Magma Phoenix 3RRCreature — Phoenix Flying When Magma Phoenix dies, it deals 3 damage to each creature and each player. {3}{R}{R}: Return Magma Phoenix from your graveyard to your hand. 3/3
Flitting Guerrilla 2BCreature — Faerie Rogue Flying When Flitting Guerrilla dies, each player mills two cards. Then you may exile Flitting Guerrilla. When you do, put target creature or battle card from your graveyard on top of your library. (To mill two cards, a player puts the top two cards of their library into their graveyard.) 2/2
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