Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Wing Commando

2U · Creature — Human Soldier

Flying Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) 2/2

Similar cards

Color identity:
NameManaTypeText
Diving Griffin 1WWCreature — Griffin Flying, vigilance 2/2
Griffin Sentinel 2WCreature — Griffin Flying Vigilance (Attacking doesn't cause this creature to tap.) 1/3
Ragnar GWULegendary Creature — Human Cleric {G}{W}{U}, {T}: Regenerate target creature. 2/2
Kitesail Corsair 1UCreature — Human Pirate Kitesail Corsair has flying as long as it's attacking. 2/1
Tenth District Guard 1WCreature — Human Soldier When Tenth District Guard enters the battlefield, target creature gets +0/+1 until end of turn. 2/2
Midnight Guard 2WCreature — Human Soldier Whenever another creature enters the battlefield, untap Midnight Guard. 2/3
Soltari Emissary 1WCreature — Soltari Soldier {W}: Soltari Emissary gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.) 2/1
Giant Dustwasp 3GGCreature — Insect Flying Suspend 4—{1}{G} (Rather than cast this card from your hand, you may pay {1}{G} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.) 3/3
Cemetery Protector 2WWCreature — Human Soldier Flash When Cemetery Protector enters the battlefield, exile a card from a graveyard. Whenever you play a land or cast a spell, if it shares a card type with the exiled card, create a 1/1 white Human creature token. 3/4
A-Pseudodragon Familiar 2UCreature — Dragon Flying {2}{U}: Target creature gains flying until end of turn. 2/2
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