M:tG card similarity search
G · Instant
Target creature you control deals damage equal to its power to target creature with flying.
Name | Mana | Type | Text |
---|---|---|---|
Sneaking Guide | R | Creature — Goblin Rogue | {2}, {T}: Target creature with power 2 or less can't be blocked this turn. 1/1 |
Carrionette | 1B | Creature — Skeleton | {2}{B}{B}: Exile Carrionette and target creature unless that creature's controller pays {2}. Activate only if Carrionette is in your graveyard. 1/1 |
Exit Specialist | 1U | Creature — Human Detective | Exit Specialist can't be blocked by creatures with power 3 or greater. Disguise {1}{U} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) When Exit Specialist is turned face up, return another target creature to its owner's hand. 2/1 |
Ingenious Artillerist | 2R | Creature — Human Artificer | Whenever one or more artifacts enter the battlefield under your control, Ingenious Artillerist deals that much damage to each opponent. 3/1 |
Spined Thopter | 2U/P | Artifact Creature — Phyrexian Thopter | ({U/P} can be paid with either {U} or 2 life.) Flying 2/1 |
Lyev Decree | 1W | Sorcery | Detain up to two target creatures your opponents control. (Until your next turn, those creatures can't attack or block and their activated abilities can't be activated.) |
Defiant Thundermaw | Creature — Dragon | Flying, trample Whenever a Dragon you control attacks, it deals 2 damage to any target. 4/4 | |
Disciple of Kangee | 2W | Creature — Human Wizard | {U}, {T}: Target creature gains flying and becomes blue until end of turn. 2/2 |
Tyvar's Stand | XG | Instant | Target creature you control gets +X/+X and gains hexproof and indestructible until end of turn. (A creature with hexproof and indestructible can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.) |
Coveted Peacock | 3UU | Creature — Bird | Flying Whenever Coveted Peacock attacks, you may goad target creature defending player controls. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) 3/4 |