Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Wing Shards

1WW · Instant

Target player sacrifices an attacking creature. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

Similar cards

Color identity:
NameManaTypeText
Brain Weevil 3BCreature — Insect Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) Sacrifice Brain Weevil: Target player discards two cards. Activate only as a sorcery. 1/1
Mardu Blazebringer 2RCreature — Ogre Warrior When Mardu Blazebringer attacks or blocks, sacrifice it at end of combat. 4/4
Tectonic Break XRRSorcery Each player sacrifices X lands.
Scorched Rusalka RCreature — Spirit {R}, Sacrifice a creature: Scorched Rusalka deals 1 damage to target player or planeswalker. 1/1
Seer's Vision 2UBEnchantment Your opponents play with their hands revealed. Sacrifice Seer's Vision: Look at target player's hand and choose a card from it. That player discards that card. Activate only as a sorcery.
Navigator's Ruin 2UEnchantment Raid — At the beginning of your end step, if you attacked this turn, target opponent mills four cards.
Dictate of Erebos 3BBEnchantment Flash Whenever a creature you control dies, each opponent sacrifices a creature.
Thrull Surgeon 1BCreature — Thrull {1}{B}, Sacrifice Thrull Surgeon: Look at target player's hand and choose a card from it. That player discards that card. Activate only as a sorcery. 1/1
Grave Pact 1BBBEnchantment Whenever a creature you control dies, each other player sacrifices a creature.
Camouflage GInstant Cast this spell only during your declare attackers step. This turn, instead of declaring blockers, each defending player chooses any number of creatures they control and divides them into a number of piles equal to the number of attacking creatures for whom that player is the defending player. Creatures those players control that can block additional creatures may likewise be put into additional piles. Assign each pile to a different one of those attacking creatures at random. Each creature in a pile that can block the creature that pile is assigned to does so. (Piles can be empty.)
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