M:tG card similarity search
2G · Sorcery
Wing Storm deals damage to each player equal to twice the number of creatures with flying that player controls.
Name | Mana | Type | Text |
---|---|---|---|
Mana Clash | R | Sorcery | You and target opponent each flip a coin. Mana Clash deals 1 damage to each player whose coin comes up tails. Repeat this process until both players' coins come up heads on the same flip. |
Longhorn Firebeast | 2R | Creature — Elemental Ox Beast | When Longhorn Firebeast enters the battlefield, any opponent may have it deal 5 damage to them. If a player does, sacrifice Longhorn Firebeast. 3/2 |
Xyru Specter | 2BB | Summon — Specter | Flying Whenever Xyru Specter deals damage to an opponent, that player discards a card unless they challenge you. If challenged, and you show them two black cards in your hand, they must discard two cards. 2/2 |
Wet Willie of the Damned | 2BB | Sorcery | Wet Willie of the Damned deals 2½ damage to any target and you gain 2½ life. |
Charnelhoard Wurm | 4BRG | Creature — Wurm | Trample Whenever Charnelhoard Wurm deals damage to an opponent, you may return target card from your graveyard to your hand. 6/6 |
Food Fight | 1R | Enchantment | Artifacts you control have "{2}, Sacrifice this artifact: It deals damage to any target equal to 1 plus the number of permanents named Food Fight you control." |
Gibbering Fiend | 1R | Creature — Devil | When Gibbering Fiend enters the battlefield, it deals 1 damage to each opponent. Delirium — At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, Gibbering Fiend deals 1 damage to that player. 2/1 |
Blossoming Wreath | G | Instant | You gain life equal to the number of creature cards in your graveyard. |
Invigorating Falls | 2GG | Sorcery | You gain life equal to the number of creature cards in all graveyards. |
The Flame of Keld | 1R | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Discard your hand. II — Draw two cards. III — If a red source you control would deal damage to a permanent or player this turn, it deals that much damage plus 2 to that permanent or player instead. |