Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Winged Shepherd

5W · Creature — Angel

Flying, vigilance Cycling {W} ({W}, Discard this card: Draw a card.) 3/3

Similar cards

Color identity:
NameManaTypeText
Obscura Initiate 2UCreature — Bird Citizen Flying {1}{W/B}: Obscura Initiate gains lifelink until end of turn. 2/2
Starnheim Unleashed 2WWSorcery Create a 4/4 white Angel Warrior creature token with flying and vigilance. If this spell was foretold, create X of those tokens instead. Foretell {X}{X}{W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Kitchen Imp 3BCreature — Imp Flying, haste Madness {B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) 2/2
Stronghold Zeppelin 2UUCreature — Human Flying Stronghold Zeppelin can block only creatures with flying. 3/3
Shepherd of the Lost 4WCreature — Angel Flying, first strike, vigilance 3/3
Valorous Steed 4WCreature — Unicorn Vigilance (Attacking doesn't cause this creature to tap.) When Valorous Steed enters the battlefield, create a 2/2 white Knight creature token with vigilance. 3/3
Ezrim, Agency Chief 1WWUULegendary Creature — Archon Detective Flying When Ezrim, Agency Chief enters the battlefield, investigate twice. (To investigate, create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") {1}, Sacrifice an artifact: Ezrim gains your choice of vigilance, lifelink, or hexproof until end of turn. 5/5
Fire Sprites 1GCreature — Faerie Flying {G}, {T}: Add {R}. 1/1
Maraleaf Pixie GUCreature — Faerie Flying {T}: Add {G} or {U}. 2/2
Eyes in the Skies 3WInstant Create a 1/1 white Bird creature token with flying, then populate. (Create a token that's a copy of a creature token you control.)
Page 42