M:tG card similarity search
5W · Creature — Angel
Flying, vigilance Cycling {W} ({W}, Discard this card: Draw a card.) 3/3
Name | Mana | Type | Text |
---|---|---|---|
Dunland Crebain | 2B | Creature — Bird Horror | Flying When Dunland Crebain enters the battlefield, amass Orcs 2. (Put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.) 1/1 |
Sphinx of the Guildpact | 7 | Artifact Creature — Sphinx | Sphinx of the Guildpact is all colors. Flying Hexproof from monocolored (This creature can't be the target of monocolored spells or abilities your opponents control.) 5/5 |
Sprite Noble | 1UU | Creature — Faerie Noble | Flying Other creatures you control with flying get +0/+1. {T}: Other creatures you control with flying get +1/+0 until end of turn. 2/2 |
Border Patrol | 4W | Creature — Human Nomad | Vigilance 1/6 |
Wonder | 3U | Creature — Incarnation | Flying As long as Wonder is in your graveyard and you control an Island, creatures you control have flying. 2/2 |
Empyrean Eagle | 1WU | Creature — Bird Spirit | Flying Other creatures you control with flying get +1/+1. 2/3 |
Battle Screech | 2WW | Sorcery | Create two 1/1 white Bird creature tokens with flying. Flashback—Tap three untapped white creatures you control. (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
Aarakocra Sneak | 3U | Creature — Bird Rogue | Flying When Aarakocra Sneak enters the battlefield, you take the initiative. 1/4 |
Thought Devourer | 2UU | Creature — Beast | Flying Your maximum hand size is reduced by four. 4/4 |
Inkling Summoning | 1W/BW/B | Sorcery — Lesson | Create a 2/1 white and black Inkling creature token with flying. |