Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Wings of Hubris

2 · Artifact — Equipment

Equipped creature has flying. Sacrifice Wings of Hubris: Equipped creature can't be blocked this turn. Sacrifice it at the beginning of the next end step. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Similar cards

Color identity:
NameManaTypeText
Kick in the Door RSorcery Put a +1/+1 counter on target creature. That creature gains haste until end of turn and can't be blocked by Walls this turn. Venture into the dungeon. (Enter the first room or advance to the next room.)
Dreadfeast Demon 5BBCreature — Demon Flying At the beginning of your end step, sacrifice a non-Demon creature. If you do, create a token that's a copy of Dreadfeast Demon. 6/6
Rakalite 6Artifact {2}: Prevent the next 1 damage that would be dealt to any target this turn. Return Rakalite to its owner's hand at the beginning of the next end step.
Tawnos's Wand 4Artifact {2}, {T}: Target creature with power 2 or less can't be blocked this turn.
Disorder in the Court XWUInstant Exile X target creatures, then investigate X times. Return the exiled cards to the battlefield tapped under their owners' control at the beginning of the next end step. (To investigate, create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
Incursion Specialist 1UCreature — Human Wizard Whenever you cast your second spell each turn, Incursion Specialist gets +2/+0 until end of turn and can't be blocked this turn. 1/3
Dwarven Nomad 2RCreature — Dwarf Nomad {T}: Target creature with power 2 or less can't be blocked this turn. 1/1
Consecrate Land WEnchantment — Aura Enchant land Enchanted land has indestructible and can't be enchanted by other Auras.
Sudden Disappearance 5WSorcery Exile all nonland permanents target player controls. Return the exiled cards to the battlefield under their owner's control at the beginning of the next end step.
Solfatara 2RInstant Target player can't play lands this turn. Draw a card at the beginning of the next turn's upkeep.
Page 55