M:tG card similarity search
1W · Creature — Bird
Flying Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.) 1/1
Name | Mana | Type | Text |
---|---|---|---|
Aethertide Whale | 4UU | Creature — Whale | Flying When Aethertide Whale enters the battlefield, you get {E}{E}{E}{E}{E}{E} (six energy counters). Pay {E}{E}{E}{E}: Return Aethertide Whale to its owner's hand. 6/4 |
Call of the Nightwing | 2UB | Sorcery | Create a 1/1 blue and black Horror creature token with flying. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.) |
Ekundu Griffin | 3W | Creature — Griffin | Flying, first strike 2/2 |
Peregrine Griffin | 4W | Creature — Griffin | Flying First strike (This creature deals combat damage before creatures without first strike.) 2/4 |
Razorfoot Griffin | 3W | Creature — Griffin | Flying (This creature can't be blocked except by creatures with flying or reach.) First strike (This creature deals combat damage before creatures without first strike.) 2/2 |
Silverclaw Griffin | 3WW | Creature — Griffin | Flying, first strike 3/2 |
Order of the Golden Cricket | 1W | Creature — Kithkin Knight | Whenever Order of the Golden Cricket attacks, you may pay {W}. If you do, it gains flying until end of turn. 2/2 |
Riftwing Cloudskate | 3UU | Creature — Illusion | Flying When Riftwing Cloudskate enters the battlefield, return target permanent to its owner's hand. Suspend 3—{1}{U} (Rather than cast this card from your hand, you may pay {1}{U} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.) 2/2 |
Blood-Toll Harpy | 2B | Creature — Harpy | Flying When Blood-Toll Harpy enters the battlefield, each player loses 1 life. 2/1 |
Auriok Windwalker | 3W | Creature — Human Wizard | Flying {T}: Attach target Equipment you control to target creature you control. 2/3 |