M:tG card similarity search
1W · Creature — Bird
Flying Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.) 1/1
Name | Mana | Type | Text |
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Lightkeeper of Emeria | 3W | Creature — Angel | Multikicker {W} (You may pay an additional {W} any number of times as you cast this spell.) Flying When Lightkeeper of Emeria enters the battlefield, you gain 2 life for each time it was kicked. 2/4 |
Baneslayer Angel | 3WW | Creature — Angel | Flying, first strike, lifelink, protection from Demons and from Dragons 5/5 |
Chilling Shade | 2B | Snow Creature — Shade | Flying {S}: Chilling Shade gets +1/+1 until end of turn. ({S} can be paid with one mana from a snow source.) 1/1 |
Drifting Shade | 3B | Creature — Shade | Flying {B}: Drifting Shade gets +1/+1 until end of turn. 1/1 |
Nightwing Shade | 4B | Creature — Shade | Flying {1}{B}: Nightwing Shade gets +1/+1 until end of turn. 2/2 |
Tattered Apparition | 3B | Creature — Shade | Flying {1}{B}: Tattered Apparition gets +1/+1 until end of turn. 2/2 |
Fledgling Imp | 2B | Creature — Imp | {B}, Discard a card: Fledgling Imp gains flying until end of turn. 2/2 |
Ground Rift | R | Sorcery | Target creature without flying can't block this turn. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.) |
Belfry Spirit | 3WW | Creature — Spirit | Flying Haunt (When this creature dies, exile it haunting target creature.) When Belfry Spirit enters the battlefield or the creature it haunts dies, create two 1/1 black Bat creature tokens with flying. 1/1 |
Radjan Spirit | 3G | Creature — Spirit | {T}: Target creature loses flying until end of turn. 3/2 |