M:tG card similarity search
1W · Instant
Destroy target nonland permanent if another permanent with the same name is on the battlefield. Draw a card.
Name | Mana | Type | Text |
---|---|---|---|
Aura Shards | 1GW | Enchantment | Whenever a creature enters the battlefield under your control, you may destroy target artifact or enchantment. |
You Come to a River | 1U | Instant | Choose one — • Fight the Current — Return target nonland permanent to its owner's hand. • Find a Crossing — Target creature gets +1/+0 until end of turn and can't be blocked this turn. |
Tunnel | R | Instant | Destroy target Wall. It can't be regenerated. |
Scroll of Origins | 2 | Artifact | {2}, {T}: Draw a card if you have seven or more cards in hand. |
Secret Salvage | 3BB | Sorcery | Exile target nonland card from your graveyard. Search your library for any number of cards with the same name as that card, reveal them, put them into your hand, then shuffle. |
Ramses Overdark | 2UUBB | Legendary Creature — Human Assassin | {T}: Destroy target enchanted creature. 4/3 |
Avenging Arrow | 2W | Instant | Destroy target creature that dealt damage this turn. |
Witch's Mist | 2B | Enchantment | {2}{B}, {T}: Destroy target creature that was dealt damage this turn. |
Mirror of Life Trapping | 4 | Artifact | Whenever a creature enters the battlefield, if it was cast, exile it, then return all other permanent cards exiled with Mirror of Life Trapping to the battlefield under their owners' control. |
Imoen, Mystic Trickster | 2U | Legendary Creature — Human Rogue Wizard | Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) At the beginning of your end step, if you have the initiative, draw a card. Draw another card if you've completed a dungeon. Choose a Background (You can have a Background as a second commander.) 2/3 |