M:tG card similarity search
XU · Instant
Cast this spell only during combat before blockers are declared. X can't be greater than the number of snow lands you control. Choose X target attacking creatures. For each of those creatures, its controller may pay {1} or {2}. If that player doesn't, destroy that creature at end of combat. If that player pays only {1}, prevent all combat damage that would be dealt to and dealt by that creature this combat.
Name | Mana | Type | Text |
---|---|---|---|
Ghostly Possession | 2W | Enchantment — Aura | Enchant creature Enchanted creature has flying. Prevent all combat damage that would be dealt to and dealt by enchanted creature. |
Selfless Squire | 3W | Creature — Human Soldier | Flash When Selfless Squire enters the battlefield, prevent all damage that would be dealt to you this turn. Whenever damage that would be dealt to you is prevented, put that many +1/+1 counters on Selfless Squire. 1/1 |
Cephalid Illusionist | 1U | Creature — Cephalid Wizard | Whenever Cephalid Illusionist becomes the target of a spell or ability, mill three cards. {2}{U}, {T}: Prevent all combat damage that would be dealt to and dealt by target creature you control this turn. 1/1 |
Samite Pilgrim | 1W | Creature — Human Cleric | Domain — {T}: Prevent the next X damage that would be dealt to target creature this turn, where X is the number of basic land types among lands you control. 1/1 |
Kitsune Healer | 3W | Creature — Fox Cleric | {T}: Prevent the next 1 damage that would be dealt to any target this turn. {T}: Prevent all damage that would be dealt to target legendary creature this turn. 2/2 |
Endure | 3WW | Instant | Prevent all damage that would be dealt to you and permanents you control this turn. |
Vassal's Duty | 3W | Enchantment | {1}: The next 1 damage that would be dealt to target legendary creature you control this turn is dealt to you instead. |
Martyrs' Tomb | 2WB | Enchantment | Pay 2 life: Prevent the next 1 damage that would be dealt to target creature this turn. |
Stonewise Fortifier | 1W | Creature — Human Wizard | {4}{W}: Prevent all damage that would be dealt to Stonewise Fortifier by target creature this turn. 2/2 |
Consulate Surveillance | 3W | Enchantment | When Consulate Surveillance enters the battlefield, you get {E}{E}{E}{E} (four energy counters). Pay {E}{E}: Prevent all damage that would be dealt to you this turn by a source of your choice. |