M:tG card similarity search
XG · Sorcery
Tap X target creatures. Winter Blast deals 2 damage to each of those creatures with flying.
Name | Mana | Type | Text |
---|---|---|---|
Sawback Manticore | 3RG | Creature — Manticore | {4}: Sawback Manticore gains flying until end of turn. {1}: Sawback Manticore deals 2 damage to target attacking or blocking creature. Activate only if Sawback Manticore is attacking or blocking and only once each turn. 2/4 |
Lake Silencio | Plane — Earth | Still Point in Time — All spells have split second. (As long as a spell with split second is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Whenever chaos ensues, Lake Silencio deals 6 damage to target creature an opponent controls. If a creature dealt damage this way would die this turn, exile it instead. | |
Book Burning | 1R | Sorcery | Any player may have Book Burning deal 6 damage to them. If no one does, target player mills six cards. |
Sickening Dreams | 1B | Sorcery | As an additional cost to cast this spell, discard X cards. Sickening Dreams deals X damage to each creature and each player. |
Judith, the Scourge Diva | 1BR | Legendary Creature — Human Shaman | Other creatures you control get +1/+0. Whenever a nontoken creature you control dies, Judith, the Scourge Diva deals 1 damage to any target. 2/2 |
Fiery Justice | RGW | Sorcery | Fiery Justice deals 5 damage divided as you choose among any number of targets. Target opponent gains 5 life. |
Earthshaker | 4RR | Creature — Spirit | Whenever you cast a Spirit or Arcane spell, Earthshaker deals 2 damage to each creature without flying. 4/5 |
Iron Maiden | 3 | Artifact | At the beginning of each opponent's upkeep, Iron Maiden deals X damage to that player, where X is the number of cards in their hand minus 4. |
Witty Roastmaster | 2R | Creature — Devil Citizen | Alliance — Whenever another creature enters the battlefield under your control, Witty Roastmaster deals 1 damage to each opponent. 3/2 |
Call In a Professional | 2R | Instant | Players can't gain life this turn. Damage can't be prevented this turn. Call In a Professional deals 3 damage to any target. (Shield counters don't prevent this damage as they're removed.) |