M:tG card similarity search
4 · Artifact Creature — Cat
Wirecat can't attack or block if an enchantment is on the battlefield. 4/3
Name | Mana | Type | Text |
---|---|---|---|
Curse of Inertia | 2U | Enchantment — Aura Curse | Enchant player Whenever a player attacks enchanted player with one or more creatures, that attacking player may tap or untap target permanent of their choice. |
Entourage of Trest | 4G | Creature — Elf Soldier | When Entourage of Trest enters the battlefield, you become the monarch. Entourage of Trest can block an additional creature each combat as long as you're the monarch. 4/4 |
Hightide Hermit | 4U | Creature — Crab | Defender When Hightide Hermit enters the battlefield, you get {E}{E}{E}{E} (four energy counters). Pay {E}{E}: Hightide Hermit can attack this turn as though it didn't have defender. 4/4 |
Viper's Kiss | B | Enchantment — Aura | Enchant creature Enchanted creature gets -1/-1, and its activated abilities can't be activated. |
Surge Engine | 2 | Artifact Creature — Construct | Defender {U}: Surge Engine loses defender and gains "This creature can't be blocked." {2}{U}: Surge Engine becomes blue and has base power and toughness 5/4. Activate only if Surge Engine doesn't have defender. {4}{U}{U}: Draw three cards. Activate only if Surge Engine is blue and only once. 3/2 |
Academic Probation | 1W | Sorcery — Lesson | Choose one — • Choose a nonland card name. Opponents can't cast spells with the chosen name until your next turn. • Choose target nonland permanent. Until your next turn, it can't attack or block, and its activated abilities can't be activated. |
Utvara Scalper | 1R | Creature — Goblin Scout | Flying Utvara Scalper attacks each combat if able. 1/2 |
Dragon Hunter | W | Creature — Human Warrior | Protection from Dragons Dragon Hunter can block Dragons as though it had reach. 2/1 |
Stratozeppelid | 4U | Creature — Beast | Flying Stratozeppelid can block only creatures with flying. 4/4 |
Long-Finned Skywhale | 2UU | Creature — Whale | Flying Long-Finned Skywhale can block only creatures with flying. 4/3 |