Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Wirewood Guardian

5GG · Creature — Elf Mutant

Forestcycling {2} ({2}, Discard this card: Search your library for a Forest card, reveal it, put it into your hand, then shuffle.) 6/6

Similar cards

Color identity:
NameManaTypeText
Killer Service 2GEnchantment When Killer Service enters the battlefield, create a number of Food tokens equal to the number of opponents you have. (They're artifacts with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") At the beginning of your end step, you may pay {2} and sacrifice a token. If you do, create a 4/4 green Rhino Warrior creature token.
Neheb, the Eternal 3RRLegendary Creature — Zombie Minotaur Warrior Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.) At the beginning of your postcombat main phase, add {R} for each 1 life your opponents have lost this turn. 4/6
Goblin Sky Raider 2RCreature — Goblin Warrior Flying (This creature can't be blocked except by creatures with flying or reach.) 1/2
Usher of the Fallen WCreature — Spirit Warrior Boast — {1}{W}: Create a 1/1 white Human Warrior creature token. (Activate only if this creature attacked this turn and only once each turn.) 2/1
Twin-Silk Spider 2GCreature — Spider Reach When Twin-Silk Spider enters the battlefield, create a 1/2 green Spider creature token with reach. 1/2
A-Rakish Revelers 2RGWCreature — Elf Druid Rogue When Rakish Revelers enters the battlefield, create a 1/1 green and white Citizen creature token. {1}, Exile Rakish Revelers from your hand: Target land gains "{T}: Add {R}, {G}, or {W}" until Rakish Revelers is cast from exile. You may cast Rakish Revelers for as long as it remains exiled. 5/3
Wrecking Crew 4RCreature — Human Warrior Reach, trample 4/5
Ashenmoor Gouger B/RB/RB/RCreature — Elemental Warrior Ashenmoor Gouger can't block. 4/4
Madrush Cyclops 1BRGCreature — Cyclops Warrior Creatures you control have haste. 3/4
A-Goma Fada Vanguard 1RCreature — Human Warrior Whenever Goma Fada Vanguard attacks, target creature an opponent controls with power less than or equal to the number of Warriors and Equipment you control can't block this turn. 2/2
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