Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Wirewood Hivemaster

1G · Creature — Elf

Whenever another nontoken Elf enters the battlefield, you may create a 1/1 green Insect creature token. 1/1

Similar cards

Color identity:
NameManaTypeText
Drey Keeper 3BGCreature — Elf Druid When Drey Keeper enters the battlefield, create two 1/1 green Squirrel creature tokens. {3}{B}: Squirrels you control get +1/+0 and gain menace until end of turn. 2/2
Fresh Meat 3GInstant Create a 3/3 green Beast creature token for each creature put into your graveyard from the battlefield this turn.
Ayula's Influence GGGEnchantment Discard a land card: Create a 2/2 green Bear creature token.
Awaken the Woods XGGSorcery Create X 1/1 green Forest Dryad land creature tokens. (They're affected by summoning sickness.)
Underworld Hermit 4BBCreature — Human Peasant When Underworld Hermit enters the battlefield, create a number of 1/1 green Squirrel creature tokens equal to your devotion to black. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.) 3/3
Rampaging Baloths 4GGCreature — Beast Trample Landfall — Whenever a land enters the battlefield under your control, you may create a 4/4 green Beast creature token. 6/6
Deadly Grub 2BCreature — Insect Vanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) When Deadly Grub dies, if it had no time counters on it, create a 6/1 green Insect creature token with shroud. (It can't be the target of spells or abilities.) 3/1
Night Soil GGEnchantment {1}, Exile two creature cards from a single graveyard: Create a 1/1 green Saproling creature token.
Zendikar's Roil 3GGEnchantment Landfall — Whenever a land enters the battlefield under your control, create a 2/2 green Elemental creature token.
Nemata, Grove Guardian 4GGLegendary Creature — Treefolk {2}{G}: Create a 1/1 green Saproling creature token. Sacrifice a Saproling: Saproling creatures get +1/+1 until end of turn. 4/5
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