Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Wirewood Savage

2G · Creature — Elf

Whenever a Beast enters the battlefield, you may draw a card. 2/2

Similar cards

Color identity:
NameManaTypeText
Curiosity UEnchantment — Aura Enchant creature Whenever enchanted creature deals damage to an opponent, you may draw a card.
Keen Sense GEnchantment — Aura Enchant creature Whenever enchanted creature deals damage to an opponent, you may draw a card.
Half-Squirrel, Half- Creature — Squirrel Whenever a nontoken creature enters the battlefield, Augment {G} ({G}, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.) -1/-0
Priest of Ancient Lore 2WCreature — Dwarf Cleric When Priest of Ancient Lore enters the battlefield, you gain 1 life and draw a card. 2/1
Satyr Enchanter 1GWCreature — Satyr Druid Whenever you cast an enchantment spell, draw a card. 2/2
Whirlwind of Thought 1URWEnchantment Whenever you cast a noncreature spell, draw a card.
Surgeon General Commander 3GLegendary Creature — Wombat Bat Chameleon Whenever you augment, enchant, or mutate a creature you control, draw a card. {T}: Add {W}, {U}, {B}, {R}, or {G}. 3/3
Customs Depot 1UEnchantment Whenever you cast a creature spell, you may pay {1}. If you do, draw a card, then discard a card.
Kumena's Awakening 2UUEnchantment Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) At the beginning of your upkeep, each player draws a card. If you have the city's blessing, instead only you draw a card.
Temur Ascendancy GUREnchantment Creatures you control have haste. Whenever a creature with power 4 or greater enters the battlefield under your control, you may draw a card.
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