Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Wirewood Symbiote

G · Creature — Insect

Return an Elf you control to its owner's hand: Untap target creature. Activate only once each turn. 1/1

Similar cards

Color identity:
NameManaTypeText
Tithe Taker 1WCreature — Human Soldier During your turn, spells your opponents cast cost {1} more to cast and abilities your opponents activate cost {1} more to activate unless they're mana abilities. Afterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.) 2/1
Approach of the Second Sun 6WSorcery If this spell was cast from your hand and you've cast another spell named Approach of the Second Sun this game, you win the game. Otherwise, put Approach of the Second Sun into its owner's library seventh from the top and you gain 7 life.
Glyph of Delusion UInstant Put X glyph counters on target creature that target Wall blocked this turn, where X is the power of that blocked creature. The creature gains "This creature doesn't untap during your untap step if it has a glyph counter on it" and "At the beginning of your upkeep, remove a glyph counter from this creature."
Priest of the Haunted Edge 1BSnow Creature — Zombie Cleric {T}, Sacrifice Priest of the Haunted Edge: Target creature gets -X/-X until end of turn, where X is the number of snow lands you control. Activate only as a sorcery. 0/4
Walking Bulwark 1Artifact Creature — Golem Defender {2}: Until end of turn, target creature with defender gains haste, can attack as though it didn't have defender, and assigns combat damage equal to its toughness rather than its power. Activate only as a sorcery. 0/3
Vampire Bats BCreature — Bat Flying (This creature can't be blocked except by creatures with flying or reach.) {B}: Vampire Bats gets +1/+0 until end of turn. Activate no more than twice each turn. 0/1
Stone Catapult 4BCreature — Human Soldier {T}: Destroy target tapped nonblack creature. Activate only during your turn, before attackers are declared. 1/2
Hand to Hand 2REnchantment During combat, players can't cast instant spells or activate abilities that aren't mana abilities.
Sinister Reflections 1UInstant Conjure a duplicate of each of up to two target nontoken creatures you control into your hand.
Pit Imp BCreature — Imp Flying {B}: Pit Imp gets +1/+0 until end of turn. Activate no more than twice each turn. 0/1
Page 214