M:tG card similarity search
1U · Creature — Merfolk
Defender {1}{U}: Wishful Merfolk loses defender and becomes a Human until end of turn. 3/2
Name | Mana | Type | Text |
---|---|---|---|
The Hunter | Hero | {T}: Target creature you control gets +1/+1 until end of turn. | |
Fiery Gambit | 2R | Sorcery | Flip a coin until you lose a flip or choose to stop flipping. If you lose a flip, Fiery Gambit has no effect. If you win one or more flips, Fiery Gambit deals 3 damage to target creature. If you win two or more flips, Fiery Gambit deals 6 damage to each opponent. If you win three or more flips, draw nine cards and untap all lands you control. |
Whisper Agent | 1U/BU/B | Creature — Human Rogue | Flash When Whisper Agent enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) 3/2 |
Aggressive Urge | 1G | Instant | Target creature gets +1/+1 until end of turn. Draw a card. |
Defiant Strike | W | Instant | Target creature gets +1/+0 until end of turn. Draw a card. |
Sudden Strength | 3G | Instant | Target creature gets +3/+3 until end of turn. Draw a card. |
Sugar Rush | 1B | Instant | Target creature gets +3/+0 until end of turn. Draw a card. |
Noose Constrictor | 1G | Creature — Snake | Reach Discard a card: Noose Constrictor gets +1/+1 until end of turn. 2/2 |
Binding Geist | 2U | Creature — Spirit | Whenever Binding Geist attacks, target creature an opponent controls gets -2/-0 until end of turn. Disturb {1}{U} (You may cast this card from your graveyard transformed for its disturb cost.) 3/1 |
Tainted Remedy | 2B | Enchantment | If an opponent would gain life, that player loses that much life instead. |