M:tG card similarity search
2WB · Creature — Vampire Rogue
Flying Whenever another creature with power 2 or less enters the battlefield under your control, each opponent loses 1 life and you gain 1 life. {5}{W}{B}: Creatures you control with power 2 or less gain deathtouch and lifelink until end of turn. 2/4
Name | Mana | Type | Text |
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Weldfast Wingsmith | 3U | Creature — Human Artificer | Whenever an artifact enters the battlefield under your control, Weldfast Wingsmith gains flying until end of turn. 3/3 |
Netherborn Altar | 1B | Artifact | {T}, Put a soul counter on Netherborn Altar: Put your commander into your hand from the command zone. Then you lose 3 life for each soul counter on Netherborn Altar. |
Jund Battlemage | 2R | Creature — Human Shaman | {B}, {T}: Target player loses 1 life. {G}, {T}: Create a 1/1 green Saproling creature token. 2/2 |
Shelob, Child of Ungoliant | 4BG | Legendary Creature — Spider Demon | Deathtouch, ward {2} Other Spiders you control have deathtouch and ward {2}. Whenever another creature dealt damage this turn by a Spider you controlled dies, create a token that's a copy of that creature, except it's a Food artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life," and it loses all other card types. 8/8 |
Herald of Torment | 1BB | Enchantment Creature — Demon | Bestow {3}{B}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Flying At the beginning of your upkeep, you lose 1 life. Enchanted creature gets +3/+3 and has flying. 3/3 |
Sivriss, Nightmare Speaker | 3B | Legendary Creature — Snake Cleric Warlock | {T}, Sacrifice another creature or an artifact: For each opponent, you mill a card, then return that card from your graveyard to your hand unless that player pays 3 life. (To mill a card, put the top card of your library into your graveyard.) Choose a Background (You can have a Background as a second commander.) 3/3 |
Scooch | 1B | Instant | Add or subtract 1 from target creature's power, target player's life total, or target die roll's result. Draw a card. |
The Black Gate | Legendary Land — Gate | As The Black Gate enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped. {T}: Add {B}. {1}{B}, {T}: Choose a player with the most life or tied for most life. Target creature can't be blocked by creatures that player controls this turn. | |
Plaza of Harmony | Land | When Plaza of Harmony enters the battlefield, if you control two or more Gates, you gain 3 life. {T}: Add {C}. {T}: Add one mana of any type that a Gate you control could produce. | |
Resplendent Angel | 1WW | Creature — Angel | Flying At the beginning of each end step, if you gained 5 or more life this turn, create a 4/4 white Angel creature token with flying and vigilance. {3}{W}{W}{W}: Until end of turn, Resplendent Angel gets +2/+2 and gains lifelink. 3/3 |