Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Wistful Thinking

2U · Sorcery

Target player draws two cards, then discards four cards.

Similar cards

Color identity:
NameManaTypeText
Lost Hours 1BSorcery Target player reveals their hand. You choose a nonland card from it. That player puts that card into their library third from the top.
Vault 13: Dweller's Journey 3WEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — For each player, exile up to one other target enchantment or creature that player controls until Vault 13 leaves the battlefield. II — You gain 2 life and scry 2. III — Return two cards exiled with Vault 13 to the battlefield under their owners' control and put the rest on the bottom of their owners' libraries.
Forbidden Crypt 3BBEnchantment If you would draw a card, return a card from your graveyard to your hand instead. If you can't, you lose the game. If a card would be put into your graveyard from anywhere, exile that card instead.
Book of Rass 6Artifact {2}, Pay 2 life: Draw a card.
Greed 3BEnchantment {B}, Pay 2 life: Draw a card.
Earthshaker Dreadmaw 4GGCreature — Dinosaur Trample When Earthshaker Dreadmaw enters the battlefield, draw a card for each other Dinosaur you control. 6/6
Crashing Footfalls Sorcery Suspend 4—{G} (Rather than cast this card from your hand, pay {G} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.) Create two 4/4 green Rhino creature tokens with trample.
Beast Whisperer 2GGCreature — Elf Druid Whenever you cast a creature spell, draw a card. 2/3
Ember Shot 6RInstant Ember Shot deals 3 damage to any target. Draw a card.
Zap 2RInstant Zap deals 1 damage to any target. Draw a card.
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