Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Witch's Mist

2B · Enchantment

{2}{B}, {T}: Destroy target creature that was dealt damage this turn.

Similar cards

Color identity:
NameManaTypeText
Tempest of Light 2WInstant Destroy all enchantments.
Tranquil Grove 1GEnchantment {1}{G}{G}: Destroy all other enchantments.
Tranquility 2GSorcery Destroy all enchantments.
Giant Albatross 1UCreature — Bird Flying When Giant Albatross dies, you may pay {1}{U}. If you do, for each creature that dealt damage to Giant Albatross this turn, destroy that creature unless its controller pays 2 life. A creature destroyed this way can't be regenerated. 1/1
Garza's Assassin BBBCreature — Human Assassin Sacrifice Garza's Assassin: Destroy target nonblack creature. Recover—Pay half your life, rounded up. (When another creature is put into your graveyard from the battlefield, you may pay half your life, rounded up. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.) 2/2
Skull Saucer 4BBCreature — Zombie Head Flying When Skull Saucer enters the battlefield, destroy target creature and put your head on the table. Sacrifice Skull Saucer when your head stops touching the table. 4/1
Hull Breach RGSorcery Choose one — • Destroy target artifact. • Destroy target enchantment. • Destroy target artifact and target enchantment.
Initiate of Blood 3RCreature — Ogre Shaman {T}: Initiate of Blood deals 1 damage to target creature that was dealt damage this turn. When that creature dies this turn, flip Initiate of Blood. 2/2
Fleshpulper Giant 5RRCreature — Giant When Fleshpulper Giant enters the battlefield, you may destroy target creature with toughness 2 or less. 4/4
Planar Outburst 3WWSorcery Destroy all nonland creatures. Awaken 4—{5}{W}{W}{W} (If you cast this spell for {5}{W}{W}{W}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
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