M:tG card similarity search
5B · Creature — Horror
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) {T}: Add {B}{B}{B}{B}. Target opponent gains control of Witch Engine. (Activate only as an instant.) 4/4
Name | Mana | Type | Text |
---|---|---|---|
Drowned Catacomb | Land | Drowned Catacomb enters the battlefield tapped unless you control an Island or a Swamp. {T}: Add {U} or {B}. | |
Mindscour Dragon | 4UU | Creature — Dragon | Flying Whenever Mindscour Dragon deals combat damage to an opponent, target player mills four cards. 4/4 |
Corpse Traders | 3B | Creature — Human Rogue | {2}{B}, Sacrifice a creature: Target opponent reveals their hand. You choose a card from it. That player discards that card. Activate only as a sorcery. 3/3 |
Skull Prophet | BG | Creature — Human Druid | {T}: Add {B} or {G}. {T}: Mill two cards. 3/1 |
Lore Seeker | 2 | Artifact Creature — Construct | Reveal Lore Seeker as you draft it. After you draft Lore Seeker, you may add a booster pack to the draft. (Your next pick is from that booster pack. Pass it to the next player and it's drafted this draft round.) 2/2 |
Noggin Whack | 2BB | Tribal Sorcery — Rogue | Prowl {1}{B} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.) Target player reveals three cards from their hand. You choose two of them. That player discards those cards. |
Mascot Interception | 3R | Sorcery | This spell costs {3} less to cast if it targets a creature token. Gain control of target creature until end of turn. Untap that creature. It gets +2/+0 and gains haste until end of turn. |
Everybody Lives! | 1W | Instant | All creatures gain hexproof and indestructible until end of turn. Players gain hexproof until end of turn. Players can't lose life this turn and players can't lose the game or win the game this turn. |
Fabled Path of Searo Point | Legendary Land — Mountain | {W}{U}{B}{R}{G}, {T}: Creatures you control gain landwalk until end of turn. | |
Sunpetal Grove | Land | Sunpetal Grove enters the battlefield tapped unless you control a Forest or a Plains. {T}: Add {G} or {W}. |