M:tG card similarity search
5B · Creature — Horror
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) {T}: Add {B}{B}{B}{B}. Target opponent gains control of Witch Engine. (Activate only as an instant.) 4/4
Name | Mana | Type | Text |
---|---|---|---|
Krark-Clan Stoker | 2R | Creature — Goblin Shaman | {T}, Sacrifice an artifact: Add {R}{R}. 2/2 |
Frostwind Invoker | 4U | Creature — Merfolk Wizard | Flying {8}: Creatures you control gain flying until end of turn. 3/3 |
Pitiless Vizier | 3B | Creature — Minotaur Cleric | Whenever you cycle or discard a card, Pitiless Vizier gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.) 4/2 |
Letter of Acceptance | 3 | Artifact | {T}: Add one mana of any color. {2}, {T}, Sacrifice Letter of Acceptance: Draw a card. |
Rot Farm Mortipede | 3B | Creature — Insect | Whenever one or more creature cards leave your graveyard, Rot Farm Mortipede gets +1/+0 and gains menace and lifelink until end of turn. 3/4 |
Deathcap Cultivator | 1G | Creature — Human Druid | {T}: Add {B} or {G}. Delirium — Deathcap Cultivator has deathtouch as long as there are four or more card types among cards in your graveyard. 2/1 |
Cranial Extraction | 3B | Sorcery — Arcane | Choose a nonland card name. Search target player's graveyard, hand, and library for all cards with that name and exile them. Then that player shuffles. |
A-Steadfast Unicorn | W | Creature — Unicorn | {4}{W}: Creatures you control get +1/+1 and gain vigilance until end of turn. Activate only during your turn. 1/2 |
Steadfast Unicorn | W | Creature — Unicorn | {3}{W}: Creatures you control get +1/+1 and gain vigilance until end of turn. Activate only during your turn. 1/2 |
Bog Serpent | 5B | Creature — Serpent | Bog Serpent can't attack unless defending player controls a Swamp. When you control no Swamps, sacrifice Bog Serpent. 5/5 |