Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Witch Engine

5B · Creature — Horror

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) {T}: Add {B}{B}{B}{B}. Target opponent gains control of Witch Engine. (Activate only as an instant.) 4/4

Similar cards

Color identity:
NameManaTypeText
Skullcap Snail 1BCreature — Fungus Snail When Skullcap Snail enters the battlefield, target opponent exiles a card from their hand. 1/1
Bureaucracy 3UUEnchantment Pursuant to subsection 3.1(4) of Richard's Rules of Order, at the beginning of the upkeep of each participant in this game of the Magic: The Gathering® trading card game (hereafter known as "PLAYER"), that PLAYER performs all actions in the sequence of previously added actions (hereafter known as "ACTION QUEUE"), in the order those actions were added, then adds another action to the end of the ACTION QUEUE. All actions must be simple physical or verbal actions that a player can perform while sitting in a chair, without jeopardizing the health and security of said PLAYER. When any PLAYER does not perform all the prescribed actions in the correct order, sacrifice Bureaucracy and said PLAYER discards their complement of cards in hand (hereafter known as "HAND").
Shackles of Treachery 2RSorcery Gain control of target creature until end of turn. Untap that creature. Until end of turn, it gains haste and "Whenever this creature deals damage, destroy target Equipment attached to it."
Bucknard's Everfull Purse 2Artifact {1}, {T}: Roll a d4 and create a number of Treasure tokens equal to the result. The player to your right gains control of Bucknard's Everfull Purse.
Spires of Orazca Land (Transforms from Thaumatic Compass.) {T}: Add {C}. {T}: Untap target attacking creature an opponent controls and remove it from combat.
Hangman BCreature — Human Villain As Hangman enters the battlefield, secretly note a word with six to eight letters. {1}: Target player who doesn't control Hangman guesses the noted word or an unguessed letter in that word. If they guess wrong, put a +1/+1 counter on Hangman. Any player may activate this ability. When a player guesses the noted word or all of its letters, sacrifice Hangman. 1/1
Kessig Wolf Run Land {T}: Add {C}. {X}{R}{G}, {T}: Target creature gets +X/+0 and gains trample until end of turn.
The Fall of Kroog 4RRSorcery Choose target opponent. Destroy target land that player controls. The Fall of Kroog deals 3 damage to that player and 1 damage to each creature they control.
Grip of Phyresis 2UInstant Gain control of target Equipment, then create a 0/0 black Phyrexian Germ creature token and attach that Equipment to it.
Glen Elendra Plane — Lorwyn At end of combat, you may exchange control of target creature you control that dealt combat damage to a player this combat and target creature that player controls. Whenever chaos ensues, gain control of target creature you own.
Page 94