Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Witch-king, Bringer of Ruin

4BB · Legendary Creature — Wraith Noble

Flying Whenever Witch-king, Bringer of Ruin attacks, defending player sacrifices a creature with the least power among creatures they control. 5/3

Similar cards

Color identity:
NameManaTypeText
Nautiloid Ship 4Artifact — Vehicle Flying When Nautiloid Ship enters the battlefield, exile target player's graveyard. Whenever Nautiloid Ship deals combat damage to a player, you may put a creature card exiled with Nautiloid Ship onto the battlefield under your control. Crew 3 5/5
Stormrider Spirit 4UCreature — Spirit Flash Flying 3/3
Kellan, Daring Traveler 1WLegendary Creature — Human Faerie Scout Whenever Kellan, Daring Traveler attacks, reveal the top card of your library. If it's a creature card with mana value 3 or less, put it into your hand. Otherwise, you may put it into your graveyard. 2/3
Gravity Sphere 2RWorld Enchantment All creatures lose flying.
Bloodthrone Vampire 1BCreature — Vampire Sacrifice a creature: Bloodthrone Vampire gets +2/+2 until end of turn. 1/1
Heroes' Podium 5Legendary Artifact Each legendary creature you control gets +1/+1 for each other legendary creature you control. {X}, {T}: Look at the top X cards of your library. You may reveal a legendary creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Soul's Fire 2RInstant Target creature you control deals damage equal to its power to any target.
Corpse Cobble UBInstant As an additional cost to cast this spell, sacrifice any number of creatures. Create an X/X blue and black Zombie creature token with menace, where X is the total power of the sacrificed creatures. Flashback {3}{U}{B} (You may cast this card from your graveyard for its flashback cost and any additional costs. Then exile it.)
Starved Rusalka GCreature — Spirit {G}, Sacrifice a creature: You gain 1 life. 1/1
Feral Encounter GGSorcery Look at the top five cards of your library. You may exile a creature card from among them. Put the rest on the bottom of your library in a random order. You may cast the exiled card this turn. At the beginning of the next combat phase this turn, target creature you control deals damage equal to its power to up to one target creature you don't control.
Page 304