Card Codex

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17 May 2024: Card library updated.

Witch-king of Angmar

3BB · Legendary Creature — Wraith Noble

Flying Whenever one or more creatures deal combat damage to you, each opponent sacrifices a creature that dealt combat damage to you this turn. The Ring tempts you. Discard a card: Witch-king of Angmar gains indestructible until end of turn. Tap it. 5/3

Similar cards

Color identity:
NameManaTypeText
Read the Runes XUInstant Draw X cards. For each card drawn this way, discard a card unless you sacrifice a permanent.
Impact Tremors 1REnchantment Whenever a creature enters the battlefield under your control, Impact Tremors deals 1 damage to each opponent.
Hideous Visage 2BSorcery Creatures you control gain intimidate until end of turn. (Each of those creatures can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Karlach, Fury of Avernus 4RLegendary Creature — Tiefling Barbarian Whenever you attack, if it's the first combat phase of the turn, untap all attacking creatures. They gain first strike until end of turn. After this phase, there is an additional combat phase. Choose a Background (You can have a Background as a second commander.) 5/4
Psychic Symbiont 4UBCreature — Nightmare Horror Flying When Psychic Symbiont enters the battlefield, target opponent discards a card and you draw a card. 3/3
Change of Fortune 3RSorcery Discard your hand, then draw a card for each card you've discarded this turn.
Kindslaver 5Legendary Artifact {5}, {T}, Sacrifice Kindslaver: A person outside the game controls target player during that player's next turn. Neither player may advise that person until the end of that turn.
Gutmorn, Pactbound Servant 2BLegendary Creature — Demon Flying, deathtouch When Gutmorn, Pactbound Servant enters the battlefield, each player discards a nonland card. Whenever a player discards a card during your turn, they choose another player. That player conjures a duplicate of that card into their hand. It perpetually gains "You may spend mana as though it were mana of any color to cast this spell." 1/3
Night Market Guard 3Artifact Creature — Construct Night Market Guard can block an additional creature each combat. 3/1
Hellish Rebuke 2BInstant Until end of turn, permanents your opponents control gain "When this permanent deals damage to the player who cast Hellish Rebuke, sacrifice this permanent. You lose 2 life."
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