Card Codex

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17 May 2024: Card library updated.

Witherbloom Apprentice

BG · Creature — Human Druid

Magecraft — Whenever you cast or copy an instant or sorcery spell, each opponent loses 1 life and you gain 1 life. 2/2

Similar cards

Color identity:
NameManaTypeText
Wretched Confluence 3BBInstant Choose three. You may choose the same mode more than once. • Target player draws a card and loses 1 life. • Target creature gets -2/-2 until end of turn. • Return target creature card from your graveyard to your hand.
Elspeth, Sun's Nemesis 2WWLegendary Planeswalker — Elspeth [−1]: Up to two target creatures you control each get +2/+1 until end of turn. [−2]: Create two 1/1 white Human Soldier creature tokens. [−3]: You gain 5 life. Escape—{4}{W}{W}, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) Loyalty 5
The War in Heaven 3BBBEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — You draw three cards and you lose 3 life. II — Mill three cards. III — Choose up to three target creature cards with total mana value 8 or less in your graveyard. Return each of them to the battlefield with a necrodermis counter on it. They're artifacts in addition to their other types.
The Matrix of Time Plane — Gallifrey When you planeswalk to The Matrix of Time, each player exiles the top card of their library. During your turn, you may play lands and cast spells from among cards exiled with The Matrix of Time. Whenever you play a land or cast a spell from among cards exiled with The Matrix of Time, that card's owner loses 3 life and exiles the top card of their library. Whenever chaos ensues, create two Treasure tokens.
Noble Purpose 3WWEnchantment Whenever a creature you control deals combat damage, you gain that much life.
Desecration Elemental 3BCreature — Elemental Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) Whenever a player casts a spell, sacrifice a creature. 8/8
Kor Spiritdancer 1WCreature — Kor Wizard Kor Spiritdancer gets +2/+2 for each Aura attached to it. Whenever you cast an Aura spell, you may draw a card. 0/2
Gargoyle Sentinel 3Artifact Creature — Gargoyle Defender (This creature can't attack.) {3}: Until end of turn, Gargoyle Sentinel loses defender and gains flying. 3/3
Spiritualize 2WInstant Until end of turn, whenever target creature deals damage, you gain that much life. Draw a card.
Hewed Stone Retainers 3Artifact Creature — Golem Cast this spell only if you've cast another spell this turn. 4/4
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