M:tG card similarity search
3B/GB/G · Creature — Treefolk Warlock
Magecraft — Whenever you cast or copy an instant or sorcery spell, you gain 1 life. 5/5
Name | Mana | Type | Text |
---|---|---|---|
Invocation of the Founders | Enchantment | Whenever you cast an instant or sorcery spell from your hand, you may copy that spell. You may choose new targets for the copy. | |
Double Vision | 3RR | Enchantment | Whenever you cast your first instant or sorcery spell each turn, copy that spell. You may choose new targets for the copy. |
Swarm Intelligence | 6U | Enchantment | Whenever you cast an instant or sorcery spell, you may copy that spell. You may choose new targets for the copy. |
Spellrune Painter | 2R | Creature — Human Shaman Werewolf | Whenever you cast an instant or sorcery spell, Spellrune Painter gets +1/+1 until end of turn. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 2/3 |
Exalted Flamer of Tzeentch | 2UR | Creature — Demon | Sorcerous Inspiration — At the beginning of your upkeep, return an instant or sorcery card at random from your graveyard to your hand. Fire of Tzeentch — Whenever you cast an instant or sorcery spell, Exalted Flamer of Tzeentch deals 1 damage to each opponent. 2/4 |
Soulfire Grand Master | 1W | Creature — Human Monk | Lifelink Instant and sorcery spells you control have lifelink. {2}{U/R}{U/R}: The next time you cast an instant or sorcery spell from your hand this turn, put that card into your hand instead of into your graveyard as it resolves. 2/2 |
Guttersnipe | 2R | Creature — Goblin Shaman | Whenever you cast an instant or sorcery spell, Guttersnipe deals 2 damage to each opponent. 2/2 |
Charmbreaker Devils | 5R | Creature — Devil | At the beginning of your upkeep, return an instant or sorcery card at random from your graveyard to your hand. Whenever you cast an instant or sorcery spell, Charmbreaker Devils gets +4/+0 until end of turn. 4/4 |
A-Symmetry Sage | U | Creature — Human Wizard | Flying Magecraft — Whenever you cast or copy an instant or sorcery spell, target creature you control has base power 3 until end of turn. 0/3 |
Symmetry Sage | U | Creature — Human Wizard | Flying Magecraft — Whenever you cast or copy an instant or sorcery spell, target creature you control has base power 2 until end of turn. 0/2 |