Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Without Weakness

1B · Instant

Target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.) Cycling {2} ({2}, Discard this card: Draw a card.)

Similar cards

Color identity:
NameManaTypeText
Banishing Knack UInstant Until end of turn, target creature gains "{T}: Return target nonland permanent to its owner's hand."
Retraction Helix UInstant Until end of turn, target creature gains "{T}: Return target nonland permanent to its owner's hand."
Gigantomancer 7GCreature — Human Shaman {1}: Target creature you control has base power and toughness 7/7 until end of turn. 1/1
Dwarven Priest 3WCreature — Dwarf Cleric When Dwarven Priest enters the battlefield, you gain 1 life for each creature you control. 2/4
Sentinel Sliver 1WCreature — Sliver Sliver creatures you control have vigilance. (Attacking doesn't cause them to tap.) 2/2
Free from Flesh RInstant Target creature gets +2/+2 until end of turn. Put two oil counters on it.
Warped Physique UBInstant Target creature gets +X/-X until end of turn, where X is the number of cards in your hand.
Mushroom Watchdogs 1GCreature — Dog Sacrifice a Food: Put a +1/+1 counter on Mushroom Watchdogs. It gains vigilance until end of turn. Activate only as a sorcery. 2/2
Wilson, Fearsome Bear 1BGLegendary Creature — Bear Warrior Menace, reach, trample Ward {2} {1}{B}{G}, Exile Wilson, Fearsome Bear from your graveyard: Target creature you control perpetually gains menace. Activate only as a sorcery. 4/4
Invigorate 2GInstant If you control a Forest, rather than pay this spell's mana cost, you may have an opponent gain 3 life. Target creature gets +4/+4 until end of turn.
Page 227