M:tG card similarity search
G · Instant
Target creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.)
| Name | Mana | Type | Text |
|---|---|---|---|
| Pendelhaven | Legendary Land | {T}: Add {G}. {T}: Target 1/1 creature gets +1/+2 until end of turn. | |
| Heroic Reinforcements | 2RW | Sorcery | Create two 1/1 white Soldier creature tokens. Until end of turn, creatures you control get +1/+1 and gain haste. (They can attack and {T} this turn.) |
| Blitzwing, Adaptive Assailant | Legendary Artifact — Vehicle | Living metal (As long as it's your turn, this Vehicle is also a creature.) At the beginning of combat on your turn, choose flying or indestructible at random. Blitzwing gains that ability until end of turn. Whenever Blitzwing deals combat damage to a player, convert it. 3/5 | |
| Giant Scorpion | 2B | Creature — Scorpion | Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) 1/3 |
| Sedge Scorpion | G | Creature — Scorpion | Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) 1/1 |
| Feral Abomination | 5B | Creature — Thrull | Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) 5/5 |
| Defile | B | Instant | Target creature gets -1/-1 until end of turn for each Swamp you control. |
| Growth Spurt | 1G | Instant | Roll a six-sided die. Target creature gets +X/+X until end of turn, where X is the result. |
| Whiteout | 1G | Instant | All creatures lose flying until end of turn. Sacrifice a snow land: Return Whiteout from your graveyard to your hand. |
| Cradle of Vitality | 3W | Enchantment | Whenever you gain life, you may pay {1}{W}. If you do, put a +1/+1 counter on target creature for each 1 life you gained. |